import Enemy
import Player
import Combat
import Map2 as Map

# 初始化地图
map = Map.Map
mapTerrain =map.map_array

# 初始化人物
player = Player.Player("zs")
i = 10000
while i > 0:
    player.randomMove()
    i-=1
# 初始化怪物
# enemy = Enemy.Enemy("xb")

# 开始战斗
# winner = Combat.battle(player, enemy)
# print(f"{winner.name} 是胜利者")
# print(winner.pos.x,winner.pos.y)
# winner.randomMove()

